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ExtTetUnionFind.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
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9// * Neither the name of NVIDIA CORPORATION nor the names of its
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12//
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
27#ifndef UNION_FIND_H
28#define UNION_FIND_H
29
30#include "foundation/PxArray.h"
31
32namespace physx
33{
34namespace Ext
35{
36 class UnionFind {
37 public:
38 UnionFind() {}
39 UnionFind(PxI32 numSets) { init(numSets); }
40
41 void init(PxI32 numSets);
42 PxI32 find(PxI32 x);
43 void makeSet(PxI32 x, PxI32 y);
44
45 PxI32 computeSetNrs();
46 PxI32 getSetNr(PxI32 x);
47
48 private:
49 struct Entry {
50 PxI32 parent, rank;
51 PxI32 setNr;
52 };
53
54 PxArray<Entry> mEntries;
55 };
56}
57}
58
59#endif
Definition ExtTetUnionFind.h:36
Definition PxArray.h:53
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39