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ExtCpuWorkerThread.h
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef EXT_CPU_WORKER_THREAD_H
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#define EXT_CPU_WORKER_THREAD_H
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#include "foundation/PxThread.h"
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#include "ExtDefaultCpuDispatcher.h"
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#include "ExtSharedQueueEntryPool.h"
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namespace
physx
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{
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namespace
Ext
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{
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class
DefaultCpuDispatcher;
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#if PX_VC
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#pragma warning(push)
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#pragma warning(disable:4324)
// Padding was added at the end of a structure because of a __declspec(align) value.
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#endif
// Because of the SList member I assume
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class
CpuWorkerThread
:
public
PxThread
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{
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public
:
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CpuWorkerThread
();
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~CpuWorkerThread
();
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void
initialize(
DefaultCpuDispatcher
* ownerDispatcher);
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void
execute
();
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bool
tryAcceptJobToLocalQueue(
PxBaseTask
& task, PxThread::Id taskSubmitionThread);
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PxBaseTask
* giveUpJob();
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PxThread::Id getWorkerThreadId()
const
{
return
mThreadId; }
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protected
:
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SharedQueueEntryPool<>
mQueueEntryPool;
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DefaultCpuDispatcher
* mOwner;
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PxSList
mLocalJobList;
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PxThread::Id mThreadId;
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};
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#if PX_VC
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#pragma warning(pop)
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#endif
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}
// namespace Ext
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}
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#endif
physx::Ext::CpuWorkerThread
Definition
ExtCpuWorkerThread.h:48
physx::Ext::CpuWorkerThread::execute
void execute()
Definition
ExtCpuWorkerThread.cpp:74
physx::Ext::DefaultCpuDispatcher
Definition
ExtDefaultCpuDispatcher.h:53
physx::Ext::SharedQueueEntryPool
Definition
ExtSharedQueueEntryPool.h:58
physx::PxBaseTask
Base class of all task types.
Definition
PxTask.h:45
physx::PxSListT
Definition
PxSList.h:90
physx::PxThreadT
Definition
PxThread.h:194
physx
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition
PxBoxController.h:39
RavEngine
deps
physx
physx
source
physxextensions
src
ExtCpuWorkerThread.h
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