RavEngine
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DepthPyramid.hpp
1#if !RVE_SERVER
2#pragma once
3#include <RGL/Types.hpp>
4#include <string_view>
5
6namespace RavEngine {
7
8 struct DepthPyramid {
9 DepthPyramid(uint16_t width, const std::string_view name = "Depth Pyramid");
10 DepthPyramid() {}
12 RGLTexturePtr pyramidTexture = nullptr;
13 uint16_t dim = 0; // size of mip 0
14 uint8_t numLevels = 0;
15 };
16}
17#endif
Definition Animation.hpp:6
Definition DepthPyramid.hpp:8