11 struct UpsampleConstants {
12 float radius = 0.005f;
14 struct ApplyConstants {
15 float bloomPower = 0.04;
18 BloomDownsamplePass();
33 dim_t<int> GetUserDefinedOutputSize()
const final {
41 UpsampleConstants pushConstants;
45 dim_t<int> GetUserDefinedOutputSize()
const final {
51 ApplyConstants pushConstants;
58 RGLSamplerPtr sampler;
Definition PostProcess.hpp:6